Create Engaging Games on All Mobile Platforms
- Learn How to Create Mobile Games that Work on All Platforms
- Learn How to Develop and Deploy Engaging Games 8x Faster Using the Corona SDK
- Master the Art of Creating Commercially Ready Mobile Games that Sell
In this Mobile Game Development With Corona SDK training course, expert author J.A. Whye teaches you to how to build games for iOS and Android devices utilizing the powerful tools available in the popular Corona SDK. This course is designed for intermediate developers, and you should be familiar with Corona, and mobile development in general before attempting this video tutorial.
The author takes you through this video training step by step, each lesson building on the last. Some of the topics that he covers include; programming with Lua, animating images, tap and touch event control, using widgets, music and FX, scene management, managing data and sprite animation. Once you have the basic techniques down, the author takes you through building actual games in order to apply your knowledge – you will make a physics-based game, a space shooter and a puzzle game. This Corona game development tutorial finishes off with some tips on polishing up your games.
By the completion of this video training course for Mobile Game Development With Corona, you will have a clear understanding of the game-specific tools the Corona has to offer, and how to apply them in a real-world project. Working files are included, allowing you to follow along with the author throughout the lessons.
“Beginners start here! This [is] an essential reference collection of skills required to use and learn Lua Corona SDK. It is well organised and explained.” – Robert A.
“This is without a doubt one of the best courses I’ve taken. The author really explains every aspect in great detail. I found the lessons very easy to follow and understand. Highly recommended.” – Andrew T.
“I’m an experienced software developer, but new to Corona SDK and Lua. I found this course very simple to follow, but very informative. It covers all the core features of Corona SDK and provides a good grounding for game development.” – Dr. Paul Mason
THE EXPERT – J.A. Whye
J. A. Whye (Jay) has been programming professionally since 1988, starting with game programming and then over the years moving to internet programming with a major Seattle telecommunications firm. Jay started programming for mobile devices in 2010 and currently has several apps in the Apple App Store with more on the way.
Jay has written hundreds of technical articles over the years and recorded dozens of hours of tutorial videos. He’s been a speaker at technical conferences and enjoys teaching how to make games and apps almost as much as making games and apps themselves.
Jay is a Certified Developer with Corona SDK, which is the framework used in this course.
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