Retro video gaming seems to be returning to the spotlight. Recently, rumors started about Nintendo reviving its iconic N64 after the massive releases of the NES Classic and SNES consoles.
Now, Intellivision is set to release a new “family video game console.” You might not recognize the name Intellivision, but the company originally launched its gaming platform in 1979, though it didn’t last nearly as long as companies like Atari or Nintendo. The console manufacturer is back, though, so read on to find out more on this new platform.
This new console is directed toward families, filling a void that has been somewhat empty since the Wii left the scene. Sure the Nintendo Switch is a good family console, but it’s not really a true “family” console.
Intellivision brought a ton of firsts to the gaming industry, like 16-bit gaming (upgraded from 8-bit), digital distributions, voices in games, officially licensed sports games, and more.
There is no chosen name for the new system yet, but Intellivision Entertainment will be the company behind it. The new president of Intellivision Entertainment went on to say, “I grew up playing Intellivision games with my parents and younger brother. It was always my favorite system because the games were cutting edge, yet fun and simple …”
That’s something that even Nintendo never got right. Though the Wii was great for family games and used motion controls better than any other console, past or present, it was never really “cutting edge.” Every console (both during and after) had better graphics, larger game selections, and more features.
Fast forward to today and the Nintendo Switch is great for families and super cutting edge, but it’s still lacking in many areas, like wide game selection, graphically intensive content, and app selection.
Here’s to hoping Intellivision can help solve some of these issues. Original team members will play key roles in the creation, development, software, and design of this new platform coming out.
More details will come on October 1st, 2018, and you can sign up for updates on Intellivision’s website here. The first 100,000 to subscribe will have a shot to buy a limited edition console that won’t be sold in stores (I got in, here’s to hoping it’s as cool as we’re expecting.)
Intellivision will be hosting a Facebook Live event on Thursday, May 31st at 12PM PST (3PM ET) if you have questions about the platform. I’m excited about this classic console to make a comeback, and can’t wait to learn more.
INTELLIVISION® TO RELEASE NEW FAMILY VIDEO GAME CONSOLE
Industry Veteran Tommy Tallarico Named President of Intellivision Entertainment and Joins Forces with Original Intellivision Team Members
IRVINE, CA, May 29, 2018 – Intellivision® Entertainment is proud to announce that it will bring the concept of SIMPLE, AFFORDABLE, FAMILY & FUN back into homes across the world with the introduction of a brand new home video game console. The original Intellivision system brought many “firsts” to the video game industry including the first 16-bit gaming machine, the first gaming console to offer digital distribution, the first to bring speech/voice to games, the first to license professional sports leagues and organizations and the first to be a dedicated game console and home computer. Originally released in 1979, due to its popularity it was remarkably retailed across 3 decades and quickly sold millions of units. The new Intellivision system (name TBA) will carry on the company tradition of “firsts” with its new concept, design and approach to gaming.
Video Games Live
Original Intellivision team members will also play important roles in the creation, development, software and design of the new platform. Intellivision Entertainment Chairman Steve Roney and Intellivision Entertainment Vice President of Technology Bill Fisher have been involved with Intellivision since 1981. Both Steve and Bill were programmers and designers for some of the first home video games to ever have voice/speech (Space Spartans© & B-17 Bomber©). Other Intellivision members include original Game Design & Development Group Leader David Warhol, known for designing and producing over 25 Intellivision titles as well as designing, programming and composing for the first home console video game to ever have wall-to-wall continuous music (Thunder Castle©). Eight year Intellivision veteran and Vice President Emily Reichbach Rosenthal will be heading up the Licensing Division, and longtime Intellivision contractor, tech guru and historian Paul Nurminen has been named Vice President of Product Development.
Details of the new console will be released on October 1, 2018 and followers can subscribe to updates at www.IntellivisionEntertainment.com. The first 100,000 people to sign up on the website will get the exclusive opportunity to purchase a special and unique Limited Edition version of the console which will not be made available in stores. An interactive Facebook Live event to answer questions from fans is scheduled for Thursday, May 31st at noon pacific at:www.facebook.com/IntellivisionEntertainment. Interviews about the new console can be scheduled by contacting info@IntellivisionEntertainment.com. In-person interviews will take place in the National Videogame Museum – South Hall Booth #701 during the 2018 Electronic Entertainment Expo (E3) in Los Angeles.
INTELLIVISION FACTS & FIRSTS:
Intellivision was the first 16-bit game console, a full 2 generations before it became the industry standard.
The original Intellivision system was so popular that it sold across 3 decades (1979 – 1990).
The Intellivision control disc was the predecessor to what later became the industry standard directional pad (D-Pad). It was also the first game console to allow for 16 directions while offering 4 action buttons and a 12-button keypad, which opened up greater game play options and control.
The Intellivision was the first video game console that had a built in PAUSE feature.
The very first video game to have speech/voice was the 1979 Intellivision release of Major League Baseball.
Intellivision was the first console which incorporated professional sports licensing for its sports games, the boxes were emblazoned with official logos from Major League Baseball (MLB), National Football League (NFL), National Hockey League (NHL), National Basketball Association (NBA),Professional Golfers’ Association (PGA), North American Soccer League (NASL), Professional Bowlers Association (PBA), American Backgammon Players Association (ABPA), the United States Chess Federation (USCF) and the U.S. Ski Team.
Intellivision had the largest home console software library in the world with the release of their cross-platform “System Changer” device that allowed Atari® 2600 games to be played on the Intellivision system.
30 years ahead of its time, the Intellivision was the very first game console to offer digital distribution of video games through the PlayCable service. The PlayCable adapter connected to the Intellivision cartridge port and allowed the downloading of games through a cable TV subscription. New York Yankee legend and Hall of Famer Mickey Mantle was the TV and print ad spokesmen for the product which was released in 1981.
With the release of the Keyboard Component, Intellivision became the first video game system that was able to be used and turned into a home computer.
The Intellivision game Utopia© was the very first “real time strategy” and city building/god game.
Intellivision was responsible for the first “Console War” when it launched a national ad campaign against then rival Atari®, by using side-by-side comparisons with journalist George Plimpton as its spokesman.
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